[LEGACY] Ratropolis

Ratropolis takes the cake from Castle On The Coast from me for “best game I’ve received from Keymailer yet.” in the grounds that I am playing this game off-stream and really am enjoying it. Castle On The Coast is still by far a better game, but due to me getting motion sickness and Ratropolis being the extremely simple game that it is, makes for a super addicting, challenging but fundamentally easy game to come back to.

Ratropolis is a card battling game, where you use the random draw of the cards to build and upgrade your settlement, all while tower-defencing at either side of your settlement, fending off zombie rats.

You start off the game by choosing which leader you wish to play as (at the start, only being able to pick from a few due to you needing to win games to unlock them), each leader having different advantages to playing them and different powers which you can use to give yourself a boost mid-game.
From here you can also choose where your settlement is located, there are a few areas such as the forest, the coast, and desert, each having their advantages and disadvantages.

From here you’re presented with your “town hall” and a few cards to start you off with, a few army cards, a few cheese cards (when played right give you money), labour cards and house cards.
You gain money in the game via using cards that grant you money or from the tax that’s collected every 5 seconds in-game. You also have a limited number of mice (citizens) at your disposal, which you can increase and decrease with a good strategy.
Every 15 seconds you can reshuffle your deck and draw new cards, the natural amount being 4–5 cards, reusing ones that have multiple uses and using up ones that are one use only. The game gives you the option to reshuffle a lot earlier than this but at the cost of your money, which the cost increases for every wave that passes.

The game is “over” once 30 waves of enemies have been defeated, from here you can choose to exit the game and claim your rewards to keep playing, despite there being no additional rewards. Things get excruciatingly tougher from there, no news is good news and everything that happens is bad. The game really tries to kill you if you decide to continue, to the point where I only survived an additional 5 waves after winning.

Each cheese costs 40 gold, but gives you 30 gold for every cheese in your hand when it’s played. There are 3 cards in hand, so the player gets 90 gold. But when only one cheese card is present, if the card is played, the player makes a loss of 10 gold.

This game is honestly a treasure, I’ve actually not found a lot wrong with this game, and I’ve clocked at least 16 hours into this game by the time I actually get this review done, and possibly by the time that the review comes out I could be at between 20 and 25 hours. Each game is roughly about an hour if you make it to around the 30 wave mark, so maybe I’ll have unlocked everything by then.

Pros:

  • The game works, there are no graphical or audio errors.
  • This game masterfully combines card battling and tower defence in real time in a way that forces you to be strategic but also fast thinking, the enemies come in waves all the time, and you can refresh your hand often with more money, making this game fast-paced and challengingly stressful.
  • The art-style is cute and cartoony, lending itself to the people centred in the game, the mice. When the rats come on screen, the cute art-style lends itself to making the rats oddly more grotesque.
  • Each leader has a completely different playstyle as they all have different buffs and super abilities. Not only this, but they also tend to have their own range of cards that appear too, making it feel like you’re running a different kind of settlement with each different leader.
  • The game produces different waves of different enemies after every 5 levels or so, throwing bosses, mini-bosses and different species of enemy at you. This adds a lot of variety and gives a feeling of progression.
  • Once you’d beaten wave 30 it’s not over! You can continue afterwards on the same game and the game will outright try to slaughter you, or you can exit to the menu and start another settlement with the same character to unlock more cards and in the same area to increase the overall difficulty.
  • So that you don’t have to click everything or scroll/drag around the settlement, the game has easy shortcuts to do things in game. Pressing [Tab] moves you to the latest event, like the merchant appearing or your cheese is ready. Pressing [Space] will reshuffle your cards and [R] will use your ability.

Cons:

  • The tutorial leaves a lot to be desired. I feel as if it taught me all the basics, but when it came to the rewards from the reward chest, I saw “Increase Leader Level” as one of the options and felt like the game had completely skipped out on explaining what that was. Also, a few other small things as well, like the bounty system (for the war leader) and the souls system (for the spirit leader) that were never explained or told where to look or what to do with it.
  • The game is a tad unbalanced, from waves coming too quickly sometimes due to the enemy number increasing every wave, so by the time you’re done with one wave the next is already attacking the other side. Some leader’s abilities are a lot more useable than others, the newest leader that was added not too long ago probably needing a tweak. The overall game is focused heavily on the RNG of everything, especially the cards, which will sometimes blow an entire game out of the water.
  • The interface of the game isn’t the best. I personally would like a tab I could pull up mid-game that show all my stats (maybe not pausing the game but slowing the time down to the same as when placing the cards), or possibly an easier function for moving your military mice around. What this game excels at in ease of play, it loses in the finickiness of everything else.
  • The settlement is initially set up like so; Town Hall-esque building, lots of space either side and then your walls. Once those walls fall you’re done for, you have to then sit and watch the enemy tear through every building between the wall and your town hall before smacking the town hall a few times, and it’s game over. I feel like the last stance should be at the town hall, give it some more HP, some walls, allow me to place troops at it or move troops to it. (Maybe I’m salty because I know that I easily had enough troops to finish off the remaining enemies, but they wouldn’t attack because they didn’t have a wall to defend, and I was on wave 30 and could’ve won, but I think it’s definitely a thing that should be considered.)

Price: £13.99
Time To Complete: N/A
Achievements: 46
Cards: 6
Worth The Money: To the people who really like this kind of game, yes, definitely. On the current sale at time of review publication (£9.79), it’s certainly something to be picked up by anyone.

Overall, this game has stolen my heart and my free time. Over the course of writing this review, I’ve gone and played it multiple times when I should’ve been writing more. Looking back and forth between the achievements and my game to see what I’m missing and what I still need to complete the glossary. It’s still being updated to this very day, which is why I think it’s done so well. If you’re interested in this tower defence, card-battling deck-builder, settlement building simulation game, I’d absolutely say it’s worth a look.

Zesty Rating
8.5 Out Of 10.
A lovely little card-battling, deck building, settlement management tower defence indie game with a lot to offer to those who seek the challenge of not only keeping a colony alive, but keeping on top of tax, and amassing a formidable army. With new and interesting features attached to every different leader, and different ways to die in each different biome, this game is honestly a breath of fresh air.


Please bear in mind that this is a repost. There have been slight changes to the post such as spelling and grammar fixes, images added, and things generally organised in the fashion I'd like them presented.  Apart from that, the main context of the review has not changed, opinion has not been altered and everything is sacred. I look forward to writing for you all again.

Buying a “House” (Flat) – Part 2 of 3

Come a couple of days after my first post, I received my mortgage offer and mortgage info package from the provider that my advisor got into contact with. Furthering the depth of how much I’ve been thrown into this largely insane and intense worry about this bog-standard thing that people apparently do once every 23 years?
Mind you… Coming to that whole, “once every 23 years” thing, I’m technically only 1 year behind being 24. Not bad.

The day after, I’ve received my solicitor’s email asking for when I wish to settle the transaction.

Uhhhh… Soon? ASAP? Now? In a week? I don’t know… When do you think is best?
I legitimately have absolutely no clue on a good when for this. So instead of answering or not answering, I ask some side questions about what things I would need to do, and if I should have spare time set aside to do it.
My man knows my game and suggests a date while also letting me know what needs to be done.
He knows the game.

So, here we are, with a settlement date and just kinda waiting for things to fall into place.

3rd of October, I received a few more documents concerning what I’ll actually be buying. Layout of the flat and the ground surrounding it. What’s mine and what’s equally my responsibility as much as every other neighbour.
The solicitor’s checks and stuff.

I have my co-workers arguing with me over whether they’ll be buying me Christmas decorations as house-warming gifts, and my unfiltered, reflex response was “You better fucking not.”
As much as the idea of people buying me furniture/furnishings for my flat greatly embarrasses me and completely feels uncomfortably out of the norm, I’m trying to get them to communicate with each other. There is no reason for me to have 5 kettles, but if they don’t know what each other is getting, then that’s what’s going to happen.

“I am a man… with 5 ovens!!”


More documents and guess what, these are signing documents!!

Declaration of Occupancy and the big nasty agreement that if I fall behind on mortgage payments, then the bank gets to repossess my flat.
Nasty.

For these documents, you need a witness to sign as well after watching you sign them. It’s recommended that it’s not a close family member, someone who’s going to be living with you or someone you’re close to. So, the manager at your job is probably a good bet.
Getting those signed and also having a read over the qualified acceptance to make sure there’s nothing I don’t understand… which realistically, who is even sure they ever fully understand these legal jargons apart from lawyers…
All I need to do now is close my Help To Buy ISA, get the closing statement and hand it over to the solicitor, along with the other things I signed and that should be it!


At this point, I am also going to be making a pilgrimage to every charity shop that stocks furniture and:
1. Asking if I can reserve furniture, and if so, how long is it reserved for.
2. If I purchase furniture, how long can they hold it for. As if it’s big items, I may need a hand getting it to my flat.
3. General prices and items held at that shop. I’ve noticed that each shop is a little different.
I’m uncertain if this is down to limits on things they can accept, standards on what they can accept, or just the customers they tend to get.
There are a lot of charity shops where I live, but most only have clothing and knick-knacks. So, I, personally, would assume, if I didn’t know any better, that any furniture I have would either have to be dumped or sold second-hand as there’s no “furniture charity shop”.
I could possibly stop people at the dump and try to commandeer their stuff. However, it’s a long walk out from where I’m situated, and our local dump requires you to reserve allocated time spots to dump… so… no one really goes any more.

And an update from previous post about having a bed, that is no longer the case.
It’s been a while since I was offered it, and they couldn’t hold onto it for that long. That and I’m pretty sure it was just a single bed, but I was never told, and that’s not what I’m looking for anyway.
I do, however, possibly have a toaster and a microwave. But that was from a rapid word of mouth from someone who is not really around all that often any more, so I’m not putting all my eggs in that basket.

The plan is, fridge-freezer, washing machine, bed.
Couch (fold down double bed), Chair (fold down single), Kettle, Microwave.

The rest is all in the air from there.

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